GameObjectPoolManager Methods |
[This is preliminary documentation and is subject to change.]
The GameObjectPoolManager type exposes the following members.
Name | Description | |
---|---|---|
Acquire(TSource) |
Acquires an instance of source from an attached pool.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
Acquire(GameObject, Transform) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform.
| |
Acquire(GameObject, Transform, Boolean) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform.
| |
Acquire(GameObject, Vector3, Quaternion) |
Acquires an instance of sourceObject from an attached pool, and sets its position and rotation.
| |
Acquire(GameObject, Vector3, Quaternion, Transform) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform, position and rotation.
| |
AttachPool |
Attaches the specified pool to the manager, allowing the manager to acquire and release instances from it.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
Awake | (Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
CanAcquire |
Determines whether an instance of sourceObject can be acquired from its pool.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
CreatePool(GameObject) |
Creates a GameObjectPool that pools instances of sourceObject, and attaches it to the manager.
The pool is created on a child object of the manager's game object.
| |
CreatePool(TPoolSettings) |
Creates a new pool using the specified settings, and attaches it to the manager.
The pool is created on a child object of the manager's game object.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
CreatePool(GameObject, GameObject, Boolean) |
Creates a GameObjectPool that pools instances of sourceObject, and attaches it to the manager.
| |
CreatePool(TPoolSettings, GameObject, Boolean, String) |
Creates a new pool using the specified settings, and attaches it to the manager.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
DestroyPool |
Destroys the specified pool that's attached to the manager.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
DetachPool |
Detaches the specified pool from the manager, without destroying it.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
FindChildPools |
Finds all pools that are parented to the manager's game object.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
GetHashCode | (Inherited from Object.) | |
GetPool |
Gets the pool that handles instances of the specified source object.
The manager must contain a matching pool to use this method.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
GetPooledCount |
Gets the number of instances of the specified object contained in the pool.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
GetSourceName |
When implemented in a derived class, gets the name of the specified source.
(Overrides PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstanceGetSourceName(TSource).) | |
GetType | (Inherited from Object.) | |
HasPool |
Determines whether the manager has a pool that handles instances of the specified source object.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
InternalAcquire |
When implemented in a derived class, attempts to acquire an instance of a source according to AcquireMode.
(Overrides PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstanceInternalAcquire(TSource, TPool, TInstance).) | |
IsAttached |
Determines whether the specified pool is attached to the manager.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
IsPoolEmpty |
Determines whether the pool is empty for instances of the specified object.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
MemberwiseClone | (Inherited from Object.) | |
OnPoolAttached |
Raises the PoolAttached event.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
OnPoolCreated |
Raises the PoolCreated event.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
OnPoolDestroyed |
Raises the PoolDestroyed event.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
OnPoolDetached |
Raises the PoolDetached event.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
Release |
Releases an instance that was previously acquired from an attached pool.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
ReleaseInternal |
Releases an instance of a game object that was previously acquired from an attached pool.
(Overrides PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstanceReleaseInternal(TInstance).) | |
ToString | (Inherited from Object.) | |
TryAcquire(TSource, TInstance) |
Acquires an instance of sourceObject from an attached pool.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) | |
TryAcquire(GameObject, Transform, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform.
| |
TryAcquire(GameObject, Transform, Boolean, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform.
| |
TryAcquire(GameObject, Vector3, Quaternion, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its position and rotation.
| |
TryAcquire(GameObject, Vector3, Quaternion, Transform, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform, position and rotation.
| |
TryGetPool |
Gets the pool that handles instances of the specified source object.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) |