GameObjectPoolManagerTryAcquire Method (GameObject, Vector3, Quaternion, GameObject) |
[This is preliminary documentation and is subject to change.]
Acquires an instance of sourceObject from an attached pool, and sets its position and rotation.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public bool TryAcquire(
GameObject sourceObject,
Vector3 position,
Quaternion rotation,
out GameObject instance
)
Parameters
- sourceObject
- Type: UnityEngineGameObject
The game object to acquire an instance of. - position
- Type: UnityEngineVector3
The position to set the instance's transform to. - rotation
- Type: UnityEngineQuaternion
The rotation to set the instance's transform to. - instance
- Type: UnityEngineGameObject
When this method returns, contains the instance of sourceObject, if one could be acquired; otherwise, . This parameter is passed uninitialised.
Return Value
Type:
Boolean if an instance of
sourceObject was acquired from an attached pool; otherwise,
.
See Also