GameObjectPoolManager.TryAcquire Method |
[This is preliminary documentation and is subject to change.]
Name | Description | |
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![]() | TryAcquire(TSource, TInstance) |
Acquires an instance of sourceObject from an attached pool.
(Inherited from PoolManagerBase<TManagerSettings, TPool, TPoolSettings, TSource, TInstance>.) |
![]() | TryAcquire(GameObject, Transform, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform.
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![]() | TryAcquire(GameObject, Transform, Boolean, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform.
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![]() | TryAcquire(GameObject, Vector3, Quaternion, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its position and rotation.
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![]() | TryAcquire(GameObject, Vector3, Quaternion, Transform, GameObject) |
Acquires an instance of sourceObject from an attached pool, and sets its parent transform, position and rotation.
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