GameObjectPoolManagerCreatePool Method |
[This is preliminary documentation and is subject to change.]
Name | Description | |
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![]() | CreatePool(GameObject) |
Creates a GameObjectPool that pools instances of sourceObject, and attaches it to the manager.
The pool is created on a child object of the manager's game object.
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![]() | CreatePool(TPoolSettings) |
Creates a new pool using the specified settings, and attaches it to the manager.
The pool is created on a child object of the manager's game object.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) |
![]() | CreatePool(GameObject, GameObject, Boolean) |
Creates a GameObjectPool that pools instances of sourceObject, and attaches it to the manager.
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![]() | CreatePool(TPoolSettings, GameObject, Boolean, String) |
Creates a new pool using the specified settings, and attaches it to the manager.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.) |