GameObjectPoolManagerGetSourceName Method |
[This is preliminary documentation and is subject to change.]
When implemented in a derived class, gets the name of the specified source.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax protected override string GetSourceName(
GameObject source
)
Parameters
- source
- Type: UnityEngineGameObject
The source to get the name of.
Return Value
Type:
StringThe name of the specified source.
See Also