IPoolBase Interface |
[This is preliminary documentation and is subject to change.]
Namespace: Umbrace.Unity.PurePool
public interface IPoolBase : IObjectPool
The IPoolBase type exposes the following members.
Name | Description | |
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CanAcquire | Gets a value indicating whether an instance can be acquired from the pool. An instance can be acquired when the pool contains at least one instance, or when InstantiateWhenEmpty is . | |
Count |
Gets the number of objects currently contained by the pool.
(Inherited from IObjectPool.) | |
InstantiateWhenEmpty |
Gets or sets a value indicating whether the pool should instantiate a new object when the pool is empty, and an attempt is made to acquire from the pool.
(Inherited from IObjectPool.) | |
IsInitialised |
Gets a value indicating whether the pool has been initialised.
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MaximumSize |
Gets or sets the maximum size of the pool, which is the maximum number of objects it can contain.
(Inherited from IObjectPool.) | |
Statistics |
Gets an object containing general operational statistics about the pool.
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Name | Description | |
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Clear |
Clears the pool, emptying it of all pooled objects.
(Inherited from IObjectPool.) | |
Fill |
Fills the pool, populating it with pooled objects until it reaches the maximum pool size.
(Inherited from IObjectPool.) | |
Initialise |
Initialises the pool, populating it with the initial number of objects.
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SetSize |
Sets the number of objects contained by the pool, either destroying excess pooled objects, or instantiating new ones.
(Inherited from IObjectPool.) |
Name | Description | |
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CanAcquireChanged |
Occurs when the value of CanAcquire changes.
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CountChanged |
Occurs when Count changes.
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Destroyed |
Occurs when the pool is destroyed.
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Initialised |
Occurs when the pool is initialised.
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