Click or drag to resize

IObjectPoolInstantiateWhenEmpty Property

[This is preliminary documentation and is subject to change.]

Gets or sets a value indicating whether the pool should instantiate a new object when the pool is empty, and an attempt is made to acquire from the pool.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
bool InstantiateWhenEmpty { get; set; }

Property Value

Type: Boolean
See Also