GameObjectPool Methods | 
[This is preliminary documentation and is subject to change.]
The GameObjectPool type exposes the following members.
| Name | Description | |
|---|---|---|
| Acquire | 
            Acquires an instance from the pool.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| Acquire(Transform) | 
            Acquires an instance of the source object, and sets its parent transform.
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| Acquire(Transform, Boolean) | 
            Acquires an instance of the source object, and sets its parent transform.
              | |
| Acquire(Vector3, Quaternion) | 
            Acquires an instance of the source object, and sets its position and rotation.
              | |
| Acquire(Vector3, Quaternion, Transform) | 
            Acquires an instance of the source object, and sets its parent transform, position and rotation.
              | |
| CanInitialise | 
            When overridden in a derived class, determines whether the pool can be initialised.
              (Overrides PoolBaseTSource, TInstance, TSettingsCanInitialise.) | |
| Clear | 
            Clears the pool, emptying it of all pooled objects.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| CreateInternalPool | 
            When implemented in a derived class, creates the internal object pool.
              (Overrides PoolBaseTSource, TInstance, TSettingsCreateInternalPool.) | |
| CreateSettingsClone | 
            When implemented in a derived class, creates a new instance of TSettings that is an exact copy of the specified settings.
              (Overrides PoolBaseTSource, TInstance, TSettingsCreateSettingsClone(TSettings).) | |
| DestroyInstance | 
            When implemented in a derived class, destroys the specified instance.
              (Overrides PoolBaseTSource, TInstance, TSettingsDestroyInstance(TInstance).) | |
| Equals | (Inherited from Object.) | |
| Fill | 
            Fills the pool, populating it with pooled objects until it reaches the maximum pool size.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetItems | 
            Gets a list of items currently contained by the pool, and stores them in the specified ListT.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| GetType | (Inherited from Object.) | |
| Grow | 
            Increases the number of objects contained by the pool by the specified amount.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| Initialise | 
            Initialises the pool, populating it with the initial number of objects.
              (Overrides PoolBaseTSource, TInstance, TSettingsInitialise.) | |
| Initialise(TSettings) | 
            Initialises the pool, populating it with the initial number of objects.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| MemberwiseClone | (Inherited from Object.) | |
| OnCanAcquireChanged | 
            Raises the CanAcquireChanged event.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| OnCountChanged | 
            Raises the CountChanged event.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| OnDestroy | (Overrides PoolBaseTSource, TInstance, TSettingsOnDestroy.) | |
| OnDestroyed | 
            Raises the Destroyed event.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| OnInitialised | 
            Raises the Initialised event.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| OnObjectAcquired | 
            Raises the ObjectAcquired event.
              (Overrides PoolBaseTSource, TInstance, TSettingsOnObjectAcquired(TInstance, Boolean).) | |
| OnObjectDestroyed | 
            Raises the ObjectDestroyed event.
              (Overrides PoolBaseTSource, TInstance, TSettingsOnObjectDestroyed(TInstance).) | |
| OnObjectInstantiated | 
            Raises the ObjectInstantiated event.
              (Overrides PoolBaseTSource, TInstance, TSettingsOnObjectInstantiated(TInstance).) | |
| OnObjectReleased | 
            Raises the ObjectReleased event.
              (Overrides PoolBaseTSource, TInstance, TSettingsOnObjectReleased(TInstance, Boolean).) | |
| Release | 
            Releases an instance back to the pool.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| SetSize | 
            Sets the number of objects contained by the pool, either destroying excess pooled objects, or instantiating new ones.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| Shrink | 
            Decreases the number of objects contained by the pool by the specified amount.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| Start | (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| ToString | (Inherited from Object.) | |
| TryAcquire(TInstance) | 
            Acquires an instance from the pool.
              (Inherited from PoolBaseTSource, TInstance, TSettings.) | |
| TryAcquire(Transform, GameObject) | 
            Acquires an instance of the source object, and sets its parent transform.
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| TryAcquire(Transform, Boolean, GameObject) | 
            Acquires an instance of the source object, and sets its parent transform.
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| TryAcquire(Vector3, Quaternion, GameObject) | 
            Acquires an instance of the source object, and sets its position and rotation.
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| TryAcquire(Vector3, Quaternion, Transform, GameObject) | 
            Acquires an instance of the source object, and sets its parent transform, position and rotation.
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