GameObjectPoolInitialise Method |
[This is preliminary documentation and is subject to change.]
Name | Description | |
---|---|---|
![]() | Initialise |
Initialises the pool, populating it with the initial number of objects.
(Overrides PoolBaseTSource, TInstance, TSettingsInitialise.) |
![]() | Initialise(TSettings) |
Initialises the pool, populating it with the initial number of objects.
(Inherited from PoolBaseTSource, TInstance, TSettings.) |