NamedGameObjectPoolManagerCanAcquire Method |
[This is preliminary documentation and is subject to change.]
Determines whether an instance of the source object with the specified name can be acquired from its pool.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public bool CanAcquire(
string sourceObject
)
Parameters
- sourceObject
- Type: SystemString
The name of the game object to check.
Return Value
Type:
Boolean if an instance of
sourceObject can be acquired from its pool; otherwise,
.
Remarks An instance can be acquired when its pool contains at least one instance, or when
InstantiateWhenEmpty is
.
See Also