NamedGameObjectPoolManagerAcquire Method |
[This is preliminary documentation and is subject to change.]
Name | Description | |
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![]() | Acquire(String) |
Acquires an instance of the source object with the specified name, from an attached pool.
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![]() | Acquire(String, Transform) |
Acquires an instance of the source object with the specified name from an attached pool, and sets its parent transform.
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![]() | Acquire(String, Transform, Boolean) |
Acquires an instance of the source object with the specified name from an attached pool, and sets its parent transform.
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![]() | Acquire(String, Vector3, Quaternion) |
Acquires an instance of the source object with the specified name from an attached pool, and sets its position and rotation.
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![]() | Acquire(String, Vector3, Quaternion, Transform) |
Acquires an instance of the source object with the specified name from an attached pool, and sets its parent transform, position and rotation.
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