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PoolableParticleSystem.PlayOnAcquire Field

[This is preliminary documentation and is subject to change.]

A value indicating whether to set the particle systems into play mode and enable emitting when the instance is acquired from the pool.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public bool PlayOnAcquire

Field Value

Type: Boolean
Remarks
Setting this property to true will automatically call Play() on the particle systems attached to this GameObject. This provides the same behaviour as playOnAwake, but for use with pooling.
See Also