PoolableParticleSystemAutoReleaseWhenDone Field |
[This is preliminary documentation and is subject to change.]
A value indicating whether to release the GameObject this component is attached to when the particle system is done.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public bool AutoReleaseWhenDone
Field Value
Type:
BooleanRemarks
When enabled, the
PoolableParticleSystem will wait until the particle system has completed and all particles are dead,
before automatically releasing the
GameObject to the first
GameObjectPoolManager found in the scene.
See Also