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AcquireGameObject Class

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "T:Umbrace.Unity.PurePool.PlayMaker.AcquireGameObject"]

Inheritance Hierarchy
SystemObject
  HutongGames.PlayMakerFsmStateAction
    Umbrace.Unity.PurePool.PlayMakerAcquireGameObject

Namespace:  Umbrace.Unity.PurePool.PlayMaker
Assembly:  Umbrace.Unity.PurePool.PlayMaker (in Umbrace.Unity.PurePool.PlayMaker.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
[ActionCategoryAttribute("Pooling")]
[TooltipAttribute("Acquires an instance of a GameObject from a pool.")]
public class AcquireGameObject : FsmStateAction

The AcquireGameObject type exposes the following members.

Constructors
  NameDescription
Public methodAcquireGameObject
Initializes a new instance of the AcquireGameObject class
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Properties
  NameDescription
Public propertyActive (Inherited from FsmStateAction.)
Public propertyEnabled (Inherited from FsmStateAction.)
Public propertyEntered (Inherited from FsmStateAction.)
Public propertyFinished (Inherited from FsmStateAction.)
Public propertyFsm (Inherited from FsmStateAction.)
Public propertyIsAutoNamed (Inherited from FsmStateAction.)
Public propertyIsOpen (Inherited from FsmStateAction.)
Public propertyName (Inherited from FsmStateAction.)
Public propertyOwner (Inherited from FsmStateAction.)
Public propertyState (Inherited from FsmStateAction.)
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Methods
  NameDescription
Public methodAutoName (Inherited from FsmStateAction.)
Public methodAwake (Inherited from FsmStateAction.)
Public methodDoAnimatorIK (Inherited from FsmStateAction.)
Public methodDoAnimatorMove (Inherited from FsmStateAction.)
Public methodDoCollisionEnter (Inherited from FsmStateAction.)
Public methodDoCollisionEnter2D (Inherited from FsmStateAction.)
Public methodDoCollisionExit (Inherited from FsmStateAction.)
Public methodDoCollisionExit2D (Inherited from FsmStateAction.)
Public methodDoCollisionStay (Inherited from FsmStateAction.)
Public methodDoCollisionStay2D (Inherited from FsmStateAction.)
Public methodDoControllerColliderHit (Inherited from FsmStateAction.)
Public methodDoTriggerEnter (Inherited from FsmStateAction.)
Public methodDoTriggerEnter2D (Inherited from FsmStateAction.)
Public methodDoTriggerExit (Inherited from FsmStateAction.)
Public methodDoTriggerExit2D (Inherited from FsmStateAction.)
Public methodDoTriggerStay (Inherited from FsmStateAction.)
Public methodDoTriggerStay2D (Inherited from FsmStateAction.)
Public methodEquals (Inherited from Object.)
Public methodErrorCheck (Inherited from FsmStateAction.)
Public methodEvent (Inherited from FsmStateAction.)
Protected methodFinalize (Inherited from Object.)
Public methodFinish (Inherited from FsmStateAction.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Public methodInit (Inherited from FsmStateAction.)
Public methodLog (Inherited from FsmStateAction.)
Public methodLogError (Inherited from FsmStateAction.)
Public methodLogWarning (Inherited from FsmStateAction.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodOnActionTargetInvoked (Inherited from FsmStateAction.)
Public methodOnDrawActionGizmos (Inherited from FsmStateAction.)
Public methodOnDrawActionGizmosSelected (Inherited from FsmStateAction.)
Public methodOnEnter (Overrides FsmStateActionOnEnter.)
Public methodOnExit (Inherited from FsmStateAction.)
Public methodOnFixedUpdate (Inherited from FsmStateAction.)
Public methodOnGUI (Inherited from FsmStateAction.)
Public methodOnLateUpdate (Inherited from FsmStateAction.)
Public methodOnPreprocess (Inherited from FsmStateAction.)
Public methodOnUpdate (Inherited from FsmStateAction.)
Public methodReset (Overrides FsmStateActionReset.)
Public methodStartCoroutine (Inherited from FsmStateAction.)
Public methodStopCoroutine (Inherited from FsmStateAction.)
Public methodToString (Inherited from Object.)
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Fields
See Also