AcquireGameObjectRotation Field |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "F:Umbrace.Unity.PurePool.PlayMaker.AcquireGameObject.Rotation"]
Namespace: Umbrace.Unity.PurePool.PlayMaker
[TooltipAttribute("The optional rotation at which to place the acquired instance. NOTE: Overrides the rotation of the Parent.")] public FsmVector3 Rotation