DebugHelper Class |
[This is preliminary documentation and is subject to change.]
Namespace: Umbrace.Unity.PurePool
public static class DebugHelper
The DebugHelper type exposes the following members.
| Name | Description | |
|---|---|---|
| IsErrorLoggingEnabled |
Gets or sets a value indicating whether logging of Error messages to the Unity console is enabled.
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| IsInformationLoggingEnabled |
Gets or sets a value indicating whether logging of Information messages to the Unity console is enabled.
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| IsLoggingEnabled |
Gets or sets a value indicating whether logging to the Unity console is enabled.
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| IsWarningLoggingEnabled |
Gets or sets a value indicating whether logging of Warning messages to the Unity console is enabled.
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| Name | Description | |
|---|---|---|
| Log(String) |
Logs the specified informational message to the Unity console.
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| Log(String, Object) |
Logs the specified informational message to the Unity console.
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| Log(LogLevel, String) |
Logs the specified informational message to the Unity console, if allowed by logLevel.
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| Log(LogLevel, String, Object) |
Logs the specified informational message to the Unity console, if allowed by logLevel.
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| LogError(String) |
Logs the specified error message to the Unity console.
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| LogError(String, Object) |
Logs the specified error message to the Unity console.
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| LogError(LogLevel, String) |
Logs the specified error message to the Unity console, if allowed by logLevel.
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| LogError(LogLevel, String, Object) |
Logs the specified error message to the Unity console, if allowed by logLevel.
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| LogErrorIf(Boolean, String) |
Logs the specified error message to the Unity console, if the condition is .
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| LogErrorIf(FuncBoolean, String) |
Logs the specified error message to the Unity console, if the condition evaluates to .
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| LogErrorIf(Boolean, String, Object) |
Logs the specified error message to the Unity console, if the condition is .
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| LogErrorIf(FuncBoolean, String, Object) |
Logs the specified error message to the Unity console, if the condition evaluates to .
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| LogIf(Boolean, String) |
Logs the specified informational message to the Unity console, if the condition is .
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| LogIf(FuncBoolean, String) |
Logs the specified informational message to the Unity console, if the condition evaluates to .
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| LogIf(Boolean, String, Object) |
Logs the specified informational message to the Unity console, if the condition is .
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| LogIf(FuncBoolean, String, Object) |
Logs the specified informational message to the Unity console, if the condition evaluates to .
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| LogWarning(String) |
Logs the specified warning message to the Unity console.
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| LogWarning(String, Object) |
Logs the specified warning message to the Unity console.
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| LogWarning(LogLevel, String) |
Logs the specified warning message to the Unity console, if allowed by logLevel.
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| LogWarning(LogLevel, String, Object) |
Logs the specified warning message to the Unity console, if allowed by logLevel.
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| LogWarningIf(Boolean, String) |
Logs the specified warning message to the Unity console, if the condition is .
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| LogWarningIf(FuncBoolean, String) |
Logs the specified warning message to the Unity console, if the condition evaluates to .
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| LogWarningIf(Boolean, String, Object) |
Logs the specified warning message to the Unity console, if the condition is .
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| LogWarningIf(FuncBoolean, String, Object) |
Logs the specified warning message to the Unity console, if the condition evaluates to .
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