NamedGameObjectPoolManager Properties |
[This is preliminary documentation and is subject to change.]
The NamedGameObjectPoolManager type exposes the following members.
Name | Description | |
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![]() | AssignedNames |
Gets a list of the names currently assigned to game objects.
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![]() | AutoAddFromManager |
Gets or sets a value indicating whether to automatically provide named access to the pools attached to the manager.
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![]() ![]() | Instance |
Gets the NamedGameObjectPoolManager found in the scene.
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![]() | Item |
Gets the pool that handles instances of the source object with the specified name.
The manager must contain a matching pool to use this method.
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![]() | Manager |
Gets or sets the pool manager whose pools should be accessed by name.
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![]() | UseResources |
Gets or sets a value indicating whether to attempt to locate unrecognised names using Load(String).
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