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NamedGameObjectPoolManager Properties

[This is preliminary documentation and is subject to change.]

The NamedGameObjectPoolManager type exposes the following members.

Properties
  NameDescription
Public propertyAssignedNames
Gets a list of the names currently assigned to game objects.
Public propertyAutoAddFromManager
Gets or sets a value indicating whether to automatically provide named access to the pools attached to the manager.
Public propertyStatic memberInstance
Gets the NamedGameObjectPoolManager found in the scene.
Public propertyItem
Gets the pool that handles instances of the source object with the specified name. The manager must contain a matching pool to use this method.
Public propertyManager
Gets or sets the pool manager whose pools should be accessed by name.
Public propertyUseResources
Gets or sets a value indicating whether to attempt to locate unrecognised names using Load(String).
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