NamedGameObjectPoolManagerInstance Property |
[This is preliminary documentation and is subject to change.]
Namespace: Umbrace.Unity.PurePool
public static NamedGameObjectPoolManager Instance { get; }
If more than one NamedGameObjectPoolManager exists in the scene, the instance returned by this property is undefined.
If no NamedGameObjectPoolManager is found in the scene, a new root GameObject is created with the NamedGameObjectPoolManager component attached.