SerialisableGameObjectPoolTryAcquire Method |
[This is preliminary documentation and is subject to change.]
Name | Description | |
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![]() | TryAcquire(T) |
Acquires an object from the pool.
(Inherited from SerialisableObjectPoolT.) |
![]() | TryAcquire(Transform, GameObject) |
Acquires an instance of the source object, and sets its parent transform.
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![]() | TryAcquire(Transform, Boolean, GameObject) |
Acquires an instance of the source object, and sets its parent transform.
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![]() | TryAcquire(Vector3, Quaternion, GameObject) |
Acquires an instance of the source object, and sets its position and rotation.
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![]() | TryAcquire(Vector3, Quaternion, Transform, GameObject) |
Acquires an instance of the source object, and sets its parent transform, position and rotation.
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