SerialisableGameObjectPoolTryAcquire Method (Vector3, Quaternion, Transform, GameObject) |
[This is preliminary documentation and is subject to change.]
Acquires an instance of the source object, and sets its parent transform, position and rotation.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public bool TryAcquire(
Vector3 position,
Quaternion rotation,
Transform parent,
out GameObject instance
)
Parameters
- position
- Type: UnityEngineVector3
The position to set the instance's transform to. - rotation
- Type: UnityEngineQuaternion
The rotation to set the instance's transform to. - parent
- Type: UnityEngineTransform
The transform to which the instance should be parented. - instance
- Type: UnityEngineGameObject
When this method returns, contains the instance of SourceObject, if one could be acquired; otherwise, . This parameter is passed uninitialised.
Return Value
Type:
Boolean if an instance of
SourceObject was acquired from the pool; otherwise,
.
See Also