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ComponentPoolManagerTryAcquire Method

[This is preliminary documentation and is subject to change.]

Overload List
  NameDescription
Public methodTryAcquireT(T)
Acquires an instance of the component T from an attached pool.
Public methodTryAcquireT(Transform, T)
Acquires an instance of the component T from an attached pool, and sets the parent transform of its GameObject.
Public methodTryAcquire(TSource, TInstance)
Acquires an instance of sourceObject from an attached pool.
(Inherited from PoolManagerBaseTManagerSettings, TPool, TPoolSettings, TSource, TInstance.)
Public methodTryAcquire(Type, Transform, Component)
Acquires an instance of componentType from an attached pool, and sets its parent transform.
Public methodTryAcquireT(Vector3, Quaternion, T)
Acquires an instance of the component T from an attached pool, and sets the position and rotation of its GameObject.
Public methodTryAcquire(Type, Vector3, Quaternion, Component)
Acquires an instance of componentType from an attached pool, and sets its position and rotation.
Public methodTryAcquireT(Transform, Vector3, Quaternion, T)
Acquires an instance of the component T from an attached pool,, and sets the parent transform, position and rotation of its GameObject.
Public methodTryAcquire(Type, Transform, Vector3, Quaternion, Component)
Acquires an instance of componentType from an attached pool, and sets its parent transform, position and rotation.
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