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PoolableRigidbody Class

[This is preliminary documentation and is subject to change.]

A component that allows pooling of multiple associated Rigidbody components.
Inheritance Hierarchy
SystemObject
  UnityEngineObject
    UnityEngineComponent
      UnityEngineBehaviour
        UnityEngineMonoBehaviour
          Umbrace.Unity.PurePoolPoolableRigidbody

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
[RequireComponent(typeof(Rigidbody))]
public class PoolableRigidbody : MonoBehaviour, 
	IPoolable, IEventSystemHandler

The PoolableRigidbody type exposes the following members.

Constructors
  NameDescription
Public methodPoolableRigidbody
Initializes a new instance of the PoolableRigidbody class
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Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString (Inherited from Object.)
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See Also