AcquireComponent Class |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:Umbrace.Unity.PurePool.PlayMaker.AcquireComponent"]
Namespace: Umbrace.Unity.PurePool.PlayMaker
[ActionCategoryAttribute("Pooling")] [TooltipAttribute("Acquires an instance of a Component from a pool.")] public class AcquireComponent : FsmStateAction
The AcquireComponent type exposes the following members.
Name | Description | |
---|---|---|
AcquireComponent | Initializes a new instance of the AcquireComponent class |
Name | Description | |
---|---|---|
Active | (Inherited from FsmStateAction.) | |
Enabled | (Inherited from FsmStateAction.) | |
Entered | (Inherited from FsmStateAction.) | |
Finished | (Inherited from FsmStateAction.) | |
Fsm | (Inherited from FsmStateAction.) | |
IsAutoNamed | (Inherited from FsmStateAction.) | |
IsOpen | (Inherited from FsmStateAction.) | |
Name | (Inherited from FsmStateAction.) | |
Owner | (Inherited from FsmStateAction.) | |
State | (Inherited from FsmStateAction.) |
Name | Description | |
---|---|---|
AutoName | (Inherited from FsmStateAction.) | |
Awake | (Inherited from FsmStateAction.) | |
DoAnimatorIK | (Inherited from FsmStateAction.) | |
DoAnimatorMove | (Inherited from FsmStateAction.) | |
DoCollisionEnter | (Inherited from FsmStateAction.) | |
DoCollisionEnter2D | (Inherited from FsmStateAction.) | |
DoCollisionExit | (Inherited from FsmStateAction.) | |
DoCollisionExit2D | (Inherited from FsmStateAction.) | |
DoCollisionStay | (Inherited from FsmStateAction.) | |
DoCollisionStay2D | (Inherited from FsmStateAction.) | |
DoControllerColliderHit | (Inherited from FsmStateAction.) | |
DoTriggerEnter | (Inherited from FsmStateAction.) | |
DoTriggerEnter2D | (Inherited from FsmStateAction.) | |
DoTriggerExit | (Inherited from FsmStateAction.) | |
DoTriggerExit2D | (Inherited from FsmStateAction.) | |
DoTriggerStay | (Inherited from FsmStateAction.) | |
DoTriggerStay2D | (Inherited from FsmStateAction.) | |
Equals | (Inherited from Object.) | |
ErrorCheck | (Overrides FsmStateActionErrorCheck.) | |
Event | (Inherited from FsmStateAction.) | |
Finalize | (Inherited from Object.) | |
Finish | (Inherited from FsmStateAction.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
Init | (Inherited from FsmStateAction.) | |
Log | (Inherited from FsmStateAction.) | |
LogError | (Inherited from FsmStateAction.) | |
LogWarning | (Inherited from FsmStateAction.) | |
MemberwiseClone | (Inherited from Object.) | |
OnActionTargetInvoked | (Inherited from FsmStateAction.) | |
OnDrawActionGizmos | (Inherited from FsmStateAction.) | |
OnDrawActionGizmosSelected | (Inherited from FsmStateAction.) | |
OnEnter | (Overrides FsmStateActionOnEnter.) | |
OnExit | (Inherited from FsmStateAction.) | |
OnFixedUpdate | (Inherited from FsmStateAction.) | |
OnGUI | (Inherited from FsmStateAction.) | |
OnLateUpdate | (Inherited from FsmStateAction.) | |
OnPreprocess | (Inherited from FsmStateAction.) | |
OnUpdate | (Inherited from FsmStateAction.) | |
Reset | (Overrides FsmStateActionReset.) | |
StartCoroutine | (Inherited from FsmStateAction.) | |
StopCoroutine | (Inherited from FsmStateAction.) | |
ToString | (Inherited from Object.) |