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IPoolable Interface

[This is preliminary documentation and is subject to change.]

Defines an interface for objects that can be maintained by an object pool.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public interface IPoolable : IEventSystemHandler

The IPoolable type exposes the following members.

Methods
  NameDescription
Public methodAcquire
Reinitialises the object after being acquired from the pool.
Public methodRelease
Frees any allocated resources, and stops any active processes, before the object returns to the pool.
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See Also