GameObjectEvent Class |
[This is preliminary documentation and is subject to change.]
Namespace: Umbrace.Unity.PurePool
[SerializableAttribute] public class GameObjectEvent : UnityEvent<GameObject>
The GameObjectEvent type exposes the following members.
Name | Description | |
---|---|---|
GameObjectEvent | Initializes a new instance of the GameObjectEvent class |
Name | Description | |
---|---|---|
AddListener(UnityActionT0) | (Inherited from UnityEventGameObject.) | |
AddListener(Object, MethodInfo) | (Inherited from UnityEventBase.) | |
Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
FindMethod_Impl | (Inherited from UnityEventGameObject.) | |
GetHashCode | (Inherited from Object.) | |
GetPersistentEventCount | Get the number of registered persistent listeners. | |
GetPersistentMethodName | Get the target method name of the listener at index index. | |
GetPersistentTarget | Get the target component of the listener at index index. | |
GetType | (Inherited from Object.) | |
Invoke(T0) | (Inherited from UnityEventGameObject.) | |
Invoke(Object) | (Inherited from UnityEventBase.) | |
MemberwiseClone | (Inherited from Object.) | |
RegisterPersistentListener | (Inherited from UnityEventBase.) | |
RemoveAllListeners | Remove all non-persisent (ie created from script) listeners from the event. | |
RemoveListener(UnityActionT0) | (Inherited from UnityEventGameObject.) | |
RemoveListener(Object, MethodInfo) | (Inherited from UnityEventBase.) | |
SetPersistentListenerState | Modify the execution state of a persistent listener. | |
ToString | (Inherited from UnityEventBase.) | |
ValidateRegistration(MethodInfo, Object, PersistentListenerMode) | (Inherited from UnityEventBase.) | |
ValidateRegistration(MethodInfo, Object, PersistentListenerMode, Type) | (Inherited from UnityEventBase.) |