CreateGameObjectPool Properties |
[This is preliminary documentation and is subject to change.]
The CreateGameObjectPool type exposes the following members.
Name | Description | |
---|---|---|
![]() | Active | (Inherited from FsmStateAction.) |
![]() | Enabled | (Inherited from FsmStateAction.) |
![]() | Entered | (Inherited from FsmStateAction.) |
![]() | Finished | (Inherited from FsmStateAction.) |
![]() | Fsm | (Inherited from FsmStateAction.) |
![]() | IsAutoNamed | (Inherited from FsmStateAction.) |
![]() | IsOpen | (Inherited from FsmStateAction.) |
![]() | Name | (Inherited from FsmStateAction.) |
![]() | Owner | (Inherited from FsmStateAction.) |
![]() | State | (Inherited from FsmStateAction.) |