Click or drag to resize

GameObjectPool Properties

[This is preliminary documentation and is subject to change.]

The GameObjectPool type exposes the following members.

Properties
  NameDescription
Public propertyCanAcquire

Gets a value indicating whether an instance can be acquired from the pool.

An instance can be acquired when the pool contains at least one instance, or when InstantiateWhenEmpty is .

(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyCount
Gets the number of objects currently contained by the pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyDefinition
Gets the settings that were used to initialise this pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyDontDestroyOnLoad
Gets or sets a value indicating whether the pool should persist between scene changes.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyEnabled
Gets or sets a value indicating whether pooling is enabled.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyInitialiseOnStart
Gets or sets a value indicating whether to initialise the pool in the MonoBehaviour Start method. Cannot be set once the pool has been initialised.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyInitialSize
Gets or sets the initial size of the pool. Cannot be set once the pool has been initialised.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyInstantiateWhenEmpty
Gets or sets a value indicating whether to instantiate a new object when the pool is empty, and an attempt is made to acquire from the pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyIsEmpty
Gets a value indicating whether the pool is empty and contains no objects.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyIsInitialised
Gets a value indicating whether the pool has been initialised.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyItems
Gets a list of items currently contained by the pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyLogMessages
Gets or sets the level of log messaging that the pool will output.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyMaximumSize
Gets or sets the maximum size of the pool, which is the maximum number of objects it can contain.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyNotificationMode
Gets or sets the modes in which pooled objects are notified of their acquisition from, and release to, the pool.
(Overrides PoolBaseTSource, TInstance, TSettingsNotificationMode.)
Protected propertyPool
When implemented in a derived class, gets or sets the internal object pool.
(Overrides PoolBaseTSource, TInstance, TSettingsPool.)
Public propertyRecordStatistics
Gets or sets a value indicating whether to record pool statistics.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyReparentPooledObjects
Gets or sets a value indicating whether to re-parent the pooled objects to the pool's Transform, after the objects are returned to the pool.
(Overrides PoolBaseTSource, TInstance, TSettingsReparentPooledObjects.)
Public propertySource
Gets or sets the source object that will be pooled.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyStatistics
Gets an object containing general operational statistics about the pool.
(Inherited from PoolBaseTSource, TInstance, TSettings.)
Public propertyWarnOnDestroy
Gets or sets a value indicating whether to log a warning message when a poolable object is destroyed (either inside of the pool, or while in use).
(Overrides PoolBaseTSource, TInstance, TSettingsWarnOnDestroy.)
Top
See Also