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SharedPoolSettingsTSourceDontDestroyOnLoad Property

[This is preliminary documentation and is subject to change.]

Gets or sets a value indicating whether the pool should persist between scene changes.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public bool DontDestroyOnLoad { get; set; }

Property Value

Type: Boolean

Implements

ISharedPoolSettingsDontDestroyOnLoad
Exceptions
See Also