SerialisableGameObjectPoolRefillPoolOnReinitialise Property |
[This is preliminary documentation and is subject to change.]
Gets a value indiciating whether to refill the pool with new objects after the pool is reinitialised,
as happens from deserialisation.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax protected override bool RefillPoolOnReinitialise { get; }
Property Value
Type:
BooleanSee Also