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ComponentPoolManagerInstance Property

[This is preliminary documentation and is subject to change.]

Gets the ComponentPoolManager found in the scene.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public static ComponentPoolManager Instance { get; }

Property Value

Type: ComponentPoolManager
Remarks

If more than one ComponentPoolManager exists in the scene, the instance returned by this property is undefined.

If no ComponentPoolManager is found in the scene, a new root GameObject is created with the ComponentPoolManager component attached.

See Also