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SerialisableComponentPoolTryAcquire Method

[This is preliminary documentation and is subject to change.]

Overload List
  NameDescription
Public methodTryAcquireT(T)
Acquires an instance of the component.
Public methodTryAcquire(T)
Acquires an object from the pool.
(Inherited from SerialisableObjectPoolT.)
Public methodTryAcquireT(Transform, T)
Acquires an instance of the component, and sets the parent transform of its GameObject.
Public methodTryAcquire(Transform, T)
Acquires an instance of the component, and sets the parent transform of its GameObject.
(Inherited from SerialisableGenericComponentPoolT.)
Public methodTryAcquireT(Vector3, Quaternion, T)
Acquires an instance of the component, and sets the position and rotation of its GameObject.
Public methodTryAcquire(Vector3, Quaternion, T)
Acquires an instance of the component, and sets the position and rotation of its GameObject.
(Inherited from SerialisableGenericComponentPoolT.)
Public methodTryAcquireT(Transform, Vector3, Quaternion, T)
Acquires an instance of the component, and sets the parent transform, position and rotation of its GameObject.
Public methodTryAcquire(Transform, Vector3, Quaternion, T)
Acquires an instance of the component, and sets the parent transform, position and rotation of its GameObject.
(Inherited from SerialisableGenericComponentPoolT.)
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