PoolableGameObject Methods |
[This is preliminary documentation and is subject to change.]
The PoolableGameObject type exposes the following members.
Name | Description | |
---|---|---|
AddToCache(Component) |
Adds a poolable component to the cache.
(Inherited from PoolableObjectT.) | |
AddToCache(IPoolable) |
Adds a poolable component to the cache.
(Inherited from PoolableObjectT.) | |
Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) | |
OnAcquire |
Informs all poolable components that the object has been acquired from the pool.
(Inherited from PoolableObjectT.) | |
OnRelease |
Informs all poolable components that the object has been released back to the pool.
(Inherited from PoolableObjectT.) | |
RefreshCache |
Refreshes the cache of poolable components.
(Inherited from PoolableObjectT.) | |
RemoveFromCache(Component) |
Removes a poolable component from the cache.
(Inherited from PoolableObjectT.) | |
RemoveFromCache(IPoolable) |
Removes a poolable component from the cache.
(Inherited from PoolableObjectT.) | |
ToString | (Inherited from Object.) |