[This is preliminary documentation and is subject to change.]
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public TimeInstant(
int frameCount,
float realtimeSinceStartup,
float time,
float unscaledTime
)
Parameters
- frameCount
- Type: SystemInt32
The total number of frames that have passed. - realtimeSinceStartup
- Type: SystemSingle
The real time in seconds since the game started. - time
- Type: SystemSingle
The time at the beginning of the frame. - unscaledTime
- Type: SystemSingle
The time-scale independent time at the beginning of the frame.
See Also