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TimeInstant Constructor

[This is preliminary documentation and is subject to change.]

Initialises a new instance of the TimeInstant struct.

Namespace:  Umbrace.Unity.PurePool
Assembly:  Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax
C#
public TimeInstant(
	int frameCount,
	float realtimeSinceStartup,
	float time,
	float unscaledTime
)

Parameters

frameCount
Type: SystemInt32
The total number of frames that have passed.
realtimeSinceStartup
Type: SystemSingle
The real time in seconds since the game started.
time
Type: SystemSingle
The time at the beginning of the frame.
unscaledTime
Type: SystemSingle
The time-scale independent time at the beginning of the frame.
See Also