SerialisableComponentPool Constructor |
[This is preliminary documentation and is subject to change.]
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public SerialisableComponentPool(
Type componentType,
Transform parent,
params Type[] additionalComponents
)
Parameters
- componentType
- Type: SystemType
The type of the component to pool. - parent
- Type: UnityEngineTransform
The parent transform to which all pooled GameObject objects will be parented in the hierarchy. - additionalComponents
- Type: SystemType
An optional list of additional component types, that should be added to the same GameObject as the main component type.
See Also