NamedGameObjectPoolManagerTryAcquire Method (String, Transform, GameObject) |
[This is preliminary documentation and is subject to change.]
Acquires an instance of the source object with the specified name from an attached pool, and sets its parent transform.
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public bool TryAcquire(
string sourceObject,
Transform parent,
out GameObject instance
)
Parameters
- sourceObject
- Type: SystemString
The name of the game object to acquire an instance of. - parent
- Type: UnityEngineTransform
The transform to which the instance should be parented. - instance
- Type: UnityEngineGameObject
When this method returns, contains the instance of sourceObject, if one could be acquired; otherwise, . This parameter is passed uninitialised.
Return Value
Type:
Boolean if an instance of
sourceObject was acquired from an attached pool; otherwise,
.
See Also