GenericObjectPoolT Constructor (FuncT, Int32, Int32) |
[This is preliminary documentation and is subject to change.]
Namespace:
Umbrace.Unity.PurePool
Assembly:
Umbrace.Unity.PurePool (in Umbrace.Unity.PurePool.dll) Version: 0.0.0.0 (1.0.0.0)
Syntax public GenericObjectPool(
Func<T> factory,
int initialSize,
int maximumSize
)
Parameters
- factory
- Type: SystemFuncT
A factory method that constructs and returns a new object each time it is invoked. - initialSize
- Type: SystemInt32
The initial number of objects to populate the pool with. - maximumSize
- Type: SystemInt32
The maximum size of the pool, which is the maximum number of objects it can contain.
See Also